Knockturn’s 7th anniversary is here!
While this has meant fun events and games for everyone involved, as well as fun prizes, we’ve decided to release a fun treat that you can all enjoy with friends and family in person. That’s right, after 7 long years we’ve finally made it - our very own Monopoly board!
Now you, too, can buy and sell school supplies, rent them to friends in need, and study for your classes. Just be careful not to cause too much trouble, or you might find yourself running out of candy. Every student knows that in a magical boarding school, Candy is King.
Rules of Knockopoly
OBJECT: The object of the game is to become the wealthiest player through buying, renting and selling supplies. Collect all the Jellybeans!
EQUIPMENT: The equipment consists of a board, 2 dice, tokens, 32 Study Sheets and 12 Answer Keys. There are Spell Backfire and Get Schooled cards, an ownership card for each school supply and play Jellybeans as money.
PREPARATION: Place the board on a table and put the Spell Backfire and Get Schooled cards face down on their allotted spaces on the board. Each player chooses one token to represent him/her while traveling around the board.
BEAN COUNTER: Select as Bean Counter a player who will also make a good Auctioneer. A Bean Counter who plays in the game must keep his/her personal Jellybeans separate from those of the Bean Bank. When more than five persons play, the Bean Counter may elect to act only as Bean Counter and Auctioneer.
THE BEAN BANK: Besides the Bean Bank’s Jellybeans, the Bean Bank holds the Supply
cards and Study Sheets and Answer Keys prior to purchase and use by the players.
- The Bean Bank pays salaries and bonuses. It sells and auctions supplies and hands out their proper Supply cards; it sells Study Sheets and Answer Keys to the players and loans Jellybeans when required on mortgages.
- The Bean Bank collects all taxes, fines, loans and interest, and the price of all supplies which it sells and auctions.
- The Bean Bank never “goes broke.” If the Bean Bank runs out of Jellybeans, the Bean Counter may issue as much more as may be needed by writing on any ordinary paper, or printing more Jellybeans.
THE PLAY: Starting with the Bean Counter, each player in turn throws the dice. The player with the highest total starts the play: Place your token on the corner marked “GO,” throw the dice and move your token in the direction of the arrow the number of spaces indicated by the dice.
- After you have completed your play, the turn passes to the left. The tokens remain on the spaces occupied and proceed from that point on the player’s next turn. Two or more tokens may rest on the same space at the same time.
- According to the space your token reaches, you may be entitled to buy supplies or other properties — or obliged to pay rent, pay fines, draw a Spell Backfire or Get Schooled card, “Go to Detention ,” etc.
- If you throw doubles, you move your token as usual, the sum of the two dice, and are subject to any privileges or penalties pertaining to the space on which you land. Retaining the dice, throw again and move your token as before. If you throw doubles three times in succession, move your token immediately to the space marked “In Detention” (see DETENTION).
- “GREAT HALL”… Each time a player’s token lands on or passes over the Great Hall, whether by throwing the dice or drawing a card, the Bean Counter pays him/her a 200 Jellybean bonus.
- The 200 Jellybean bonus is paid only once each time around the board. However, if a player passing the Great Hall on the throw of the dice lands 2 spaces beyond it on Get Schooled, or 7 spaces beyond it on Spell Backfire, and draws the “Advance to Great Hall” card, he/she collects a 200 Jellybean bonus for passing Great Hall the first time and another 200 Jellybean bonus for reaching it the second time by instructions on the card.
BUYING SUPPLIES: Whenever you land on an unowned supply you may buy that supply from the Bean Bank at its printed price. You receive the Supply card showing ownership; place it in front of you. * If you do not wish to buy the supply, the Bean Counter sells it at auction to the highest bidder. The buyer pays the Bean Bank the amount of the bid in beans and receives the Supply card for that supply. Any player, including the one who declined the option to buy it at the printed price, may bid. Bidding may start at any price.
PAYING RENT: When you land on supplies owned by another player, the owner collects rent from you in accordance with the list printed on its Supply card.
- If the supply is mortgaged, no rent can be collected. When a supply is mortgaged, its Supply card is placed face down in front of the owner.
- It is an advantage to hold all the Supply cards in a color-group (e.g., Gold Cauldron and Reagent Kit) because the owner may then charge double rent for unimproved supplies in that color-group. This rule applies to unmortgaged supplies even if another supply in that color-group is mortgaged.
- It is even more advantageous to have Study Sheets or Answer Keys on supplies because rents are much higher than for unimproved supplies.
- The owner may not collect the rent if he/she fails to ask for it before the player following throws the dice.
“SPELL BACKFIRE” AND “GET SCHOOLED”… When you land on either of these spaces, take the top card from the deck indicated, follow the instructions and return the card face down to the bottom of the deck.
- The “Get Out of Detention Free” card is held until used and then returned to the bottom of the deck. If the player who draws it does not wish to use it, he/she may sell it, at any time, to another player at a price agreeable to both.
“INCOME TAX”… If you land here you have two options: You may estimate your tax at 200 Jellybeans and pay the Bean Bank, or you may pay 10% of your total worth to the Bean Bank. Your total worth is all your Jellybeans on hand, printed prices of mortgaged and unmortgaged supplies and cost price of all Study Sheets and Answer Keys you own.
- You must decide which option you will take before you add up your total worth.
“DETENTION”… You land in Detention when… (1) your token lands on the space marked “Go to Detention”; (2) you draw a card marked “Go to Detention”; or (3) you throw doubles three times in succession.
- When you are sent to Detention you cannot collect your 200 Jellybean bonus in that move since, regardless of where your token is on the board, you must move it directly into Detention. Your turn ends when you are sent to Detention.
- If you are not “sent” to Detention but in the ordinary course of play land on that space, you are “Just Visiting,” you incur no penalty, and you move ahead in the usual manner on your next turn.
- You get out of Detention by… (1) throwing doubles on any of your next three turns; if you succeed in doing this you immediately move forward the number of spaces shown by your doubles throw; even though you had thrown doubles, you do not take another turn; (2) using the “Get Out of Detention Free” card if you have it; (3) purchasing the “Get Out of Detention Free” card from another player and playing it; (4) paying a fine of 50 Jellybeans before you roll the dice on either of your next two turns.
- If you do not throw doubles by your third turn, you must pay the 50 Jellybean fine. You then get out of Detention and immediately move forward the number of spaces shown by your throw.
- Even though you are in Detention, you may buy and sell supplies, buy and sell Study Sheets and Answer Keys and collect rents.
“FREE PERIOD”… A player landing on this place does not receive any Jellybeans, supplies or reward of any kind. This is just a “free” resting place. (Though we encourage a house rule for this, as you see on the printable “Board” paper!)
STUDY SHEETS: When you own all the supplies in a color-group you may buy Study Sheets from the Bean Bank and keep them on those supplies. If you buy one Study Sheet, you may put it on any one of those supplies. The next Study Sheet you buy must be placed on one of the unimproved supplies of this or any other complete color-group you may own.
- The price you must pay the Bean Bank for each Study Sheet is shown on your Supply card for the supply on which you place the Study Sheet.
- The owner still collects double rent from an opponent who lands on the unimproved supplies of his/her complete color-group.
- Following the above rules, you may buy and erect at any time as many Study Sheets as your judgement and financial standing will allow. But you must plan evenly, i.e., you cannot place more than one Study Sheet on any one supply of any color-group until you have built one Study Sheet on every supply of that group. You may then begin on the second row of Study Sheets, and so on, up to a limit of four Study Sheets to a supply. For example, you cannot build three Study Sheets on one supply if you have only one Study Sheet on another supply of that group.
- As you study evenly, you must also break down evenly if you sell Study Sheets back to the Bean Bank (see SELLING SUPPLIES).
ANSWER KEYS: When a player has four Study Sheets on each supply of a complete color-group, he/she may buy an Answer Key from the Bean Bank and erect it on any supply of the color-group. He/she returns the four Study Sheets from that supply to the Bean Bank and pays the price for the Answer Key as shown on the Supply card. Only one Answer Key may be erected on any one supply.
STUDY SHORTAGES: When the Bean Bank has no Study sheets to sell, players wishing to study must wait for some player to return or sell his/her Study Sheets to the Bean Bank before studying. If there are a limited number of Study Sheets and Answer Keys available and two or more players wish to buy more than the Bean Bank has, the Study Sheets or Answer Keys must be sold at auction to the highest bidder.
SELLING SUPPLIES: Unimproved supplies, Commons Keys and practice spaces (but not sheets/answer keys) may be sold to any player as a private transaction for any amount the owner can get; however, no supply can be sold to another player if sheets or keys are standing on any supplies of that color-group. Any sheets or keys so located must be sold back to the Bean Bank before the owner can sell any supplies of that color-group. Study Sheets and Answer Keys may be sold back to the Bean Bank at any time for one-half the price paid for them.
- All Study Sheets on one color-group must be sold one by one, evenly, in reverse of the manner in which they were erected.
- All Answer Keys on one color-group may be sold at once, or they may be sold one Study Sheet at a time (one Answer Key equals five Study Sheets), evenly, in reverse of the manner in which they were erected.
MORTGAGES: Unimproved supplies can be mortgaged through the Bean Bank at any time. Before an improved supply can be mortgaged, all the sheets/keys on all the supplies of its color-group must be sold back to the Bean Bank at half price. The mortgage value is printed on each Supply card.
- No rent can be collected on mortgaged supplies or study areas, but rent can be collected on unmortgaged supplies in the same group. In order to lift the mortgage, the owner must pay the Bean Bank the amount of the mortgage plus 10% Bean interest. When all the supplies of a color-group are no longer mortgaged, the owner may begin to buy back Study Sheets at full price.
- The player who mortgages supplies retains possession of it and no other player may secure it by lifting the mortgage from the Bean Bank. However, the owner may sell this mortgaged supply to another player at any agreed price. If you are the new owner, you may lift the mortgage at once if you wish by paying off the mortgage plus 10% interest to the Bean Bank. If the mortgage is not lifted at once, you must pay the Bean Bank 10% interest when you buy the supply and if you lift the mortgage later you must pay the Bean Bank an additional 10% interest as well as the amount of the mortgage.
BEANRUPTCY: You are declared Beanrupt if you owe more than you can pay either to another player or to the Bean Bank. If your debt is to another player, you must turn over to that player all that you have of value and retire from the game. In making this settlement, if you own Study Sheets or Answer Keys, you must return these to the Bean Bank in exchange for Jellybeans to the extent of one-half the amount paid for them; this is given to the creditor. If you have mortgaged supplies you also turn this supplies over to your creditor but the new owner must at once pay the Bean Bank the amount of interest on the loan, which is 10% of the value of the supplies. The new owner who does this may then, at his/her option, pay the principal or hold the supplies until some later turn, then lift the mortgage. If he/she holds supplies in this way until a later turn, he/she must pay the interest again upon lifting the mortgage.
- Should you owe the Bean Bank, instead of another player, more than you can pay (because of taxes or penalties) even by selling off buildings and mortgaging supplies, you must turn over all assets to the Bean Bank. In this case, the Bean Bank immediately sells by auction all supplies so taken, except buildings. A Beanrupt player must immediately retire from the game. The last player left in the game wins.
MISCELLANEOUS: Jellybeans can be loaned to a player only by the Bank and then only by mortgaging supplies. No player may borrow from or lend Jellybeans to another player in a standard game. (But if you want to allow for loans as a house rule, go for it!)
Our Knockopoly board comes in two versions, 9 sheets each, and is printable on standard 8.5 x 11 printer paper!
The versions, Standard and Minimal, are only differing by the amount of ink they use. The Minimal board and its associated printouts try to reduce the amount of colored ink and large black spaces that would otherwise be involved. Print whichever best suits you, and modify the images further to reduce ink usage if necessary.
All you’ll need, once the papers are printed, is a set of dice (or online dice roller~) and a set of scissors to cut out your game pieces.
It’s recommended that for the Spell Backfire (Chance) and Get Schooled (Community Chest) cards that you fold the paper on the indicated line, glue the halves together, and THEN cut out the cards. This should assure symmetry and match the backs and fronts together correctly.
If you trust one friend to be the Bean Counter (banker) and Board Master, then with some ingenuity, a layered photo editing program (to move game pieces) and a method to share screens, you can even play online with friends.