I know, I know this post comes late but this is due the update and not being certain if we could host it. But new season new broom system!
Lets look back in time to see what changed:
Each "broom family" (Firebolts, Clean sweeps, comets, nimbus) are aimed at one quidditch role mainly. Firebolts -> Chasers Clean Sweeps -> Beaters Comets -> Keepers Nimbus -> Seeker This is done through the 7 different values a brom has: MaxSpeed -> The maximum speed a broom can reach Acceleration -> How fast a broom speeds up Deceleration -> How fast a broom can lower their speed Grip -> When crashing depending on speed and this value you may fall or not Resistance -> When crashing depending on speed and this value you may get more/less damage and effects (Will be more noticiable soon) MaxTurnAngle -> Depending on this value and SPEED (the slower the quicker) broom will turn faster or slower SpeedDecreasingAngle -> Quick and narrow turns will end up decelerating you more or less depending on this value Ofcourse it doesnt mean you 100% have to use a broom from that family when youre playing that role and especially if you are chaser since firebolts turns are not the fastest (Ex: so you may need to have 2 chasers with firebolts since theyre really fast and one leading one with a comet to avoid keeper) but thats up to you :P.